Tom Clancy's Rainbow Six: Vegas: Revision history

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17 October 2025

  • curprev 02:3602:36, 17 October 2025 Wikiadmin talk contribs 2,775 bytes +2,775 Created page with "This game is a lesson of game design and level design. It's excellent, despite being too hard and having some bugs. I've never played an FPS as hard as this. I must have died 100 times in my first campaign. In hindsight, Halo 2 legendary suffers from a rushed development cycle and a scope which was beyond the studio's capability. Rainbow Six Vegas has an AI that is too good at killing the player. The AI knows how to use smoke bombs, flash bangs, flank and defend their p..."