Listen to dissenting voices: Revision history

From Henry's personal library

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13 February 2025

  • curprev 02:1802:18, 13 February 2025 Wikiadmin talk contribs 2,760 bytes +2,760 Created page with "Sam tells that during the course of developing a set, some people are going to encourage you. Others are going to criticize or tell that they are not happy with this or that. A game developer will naturally focus on the good things, not wanting to hear the bad things. What he has learned over time is that people who say that they are unhappy with a card or the whole set are not wrong. They can be, but you can't just ignore them or try to prove that they are wrong and you..."