Quake: Episode 6 - Dimension of the Machine: Revision history

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17 October 2025

  • curprev 00:5600:56, 17 October 2025 Wikiadmin talk contribs 3,301 bytes +3,301 Created page with "The levels are quite lengthy and large, much more than ''Dimension of the Past''. But they have a more modern design and new textures. They break away from the previous brown dungeon-like style. However, it still feels like Quake. No characters, NPCs, dialogues, or cutscenes. Just find the key and progress to the next area as always. I'd say that they compare very well to the classic Tomb Raider games with so much to discover, challenges to face, buttons to activate, etc..."