Shadow Warrior 2: Revision history

From Henry's personal library

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16 October 2025

  • curprev 23:4423:44, 16 October 2025 Wikiadmin talk contribs 3,665 bytes +3,665 Created page with "I can't help it, but this game is what I'd call '''"Path of Exile"''' as an FPS game. Really. It borrows all the complexity of PoE. Gems, sockets, affixes, amulets, skill tree. They created an ARPG in first person with excessive complexity. In Shadow Warrior 3 they changed it back to simplify the game. The interface in Shadow Warrior was crude, as if they were emulating brush strokes. It had its charm. In SW2 they adopted a cleaner interface. In many ways it's better. T..."