Shadow Warrior 3: Revision history

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16 October 2025

  • curprev 23:4223:42, 16 October 2025 Wikiadmin talk contribs 4,251 bytes +4 No edit summary
  • curprev 23:4223:42, 16 October 2025 Wikiadmin talk contribs 4,247 bytes +4,247 Created page with "It's better than the first, but less freedom than the second. The excessive complexity of the second was ill received and they decided to abandon it. The game is short and they opted for a pure linear game. No secondary routes or hub city. It's back to the classic linear sequence of levels of old games. People compare it to doom eternal because every encounter is some arena style combat. In any game I'm not a fan of tying the level up and skill points to "kill 50 with he..."