Sigil II: Revision history

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16 October 2025

  • curprev 23:3923:39, 16 October 2025 Wikiadmin talk contribs 1,004 bytes +1,004 Created page with "I played this way after playing Sigil. In some ways I've found it worse than the first Sigil. The levels are more confusing. In about half of them I became lost looking for the exit. This is something that didn't happen in Sigil. I also found the soundtrack of Sigil better. The level design in Sigil creates the illusion of walking on an upper floor quite well. Sigil II was made without the restrictions imposed by the old engine, now taking advantage of source ports. Howe..."