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From Henry's personal library
Combined display of all available logs of Henry's personal library. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 02:23, 17 October 2025 Wikiadmin talk contribs created page Outlast (Created page with "I dropped this game after the character is tortured. Watched the rest in youtube. I think I know what makes this game good for some and boring for others. It has the same concept of Amnesia, emphasis on hiding. The difference is that in Amnesia the darkness hurts the player, while in Outlast it only hinders the player. Amnesia had puzzles, whereas Outlast traded puzzles for obstacles and running away. Both games try to generate as much tension as possible. Outlast is ab...")
 - 02:22, 17 October 2025 Wikiadmin talk contribs created page The Evil Within 2 (Created page with "I began this game without much hopes and playing it just confirmed it. The story of the second game is unrelated to the first game. It doesn't answer what happened to Ruvik for instance. I dropped when I reached the same chair and nurse from the first game to buy upgrades. I said ''"Oh noes! Again? I'm not going to continue this"''. '''What they fixed from the previous game:''' * Char turning 180º when you want to turn to open a drawer * Char becoming tired without s...")
 - 02:19, 17 October 2025 Wikiadmin talk contribs created page The Legend of Zelda: A Link Between Worlds (Created page with "I don't have a N3DS, I played it using Citra. This Zelda is almost a recreation of A link to the past. Pretty much the same enemies, bosses and locations. I didn't complete everything. Everything in this game is pure awesomeness. The soundtrack rearranged the same tunes from A link to the past in orchestrated versions. Drawings, art, items. All are excellent. The only downside for me is the non linear design nature of this game. The dungeons can be completed in any ord...")
 - 02:17, 17 October 2025 Wikiadmin talk contribs created page Portal: Revolution (Created page with "This game is a lesson on how to make the players tired and how to make the players confused. On the bright side the graphics are good and the campaign is longer than Portal. Voice acting is good. The characters are good. Albeit Portal and Portal 2 are superior in every way. They made a lot of puzzles, but decided to rely on too much backtracking. You have to walk back and then repeat something. It's tiring and boring because you are dragged on to complete challenges tha...")
 - 02:15, 17 October 2025 Wikiadmin talk contribs created page Quake II: Call of the Machine (Created page with "In my opinion, '''Dimension of the Machine > Call of the Machine'''. The hub level seems to be inspired by Doom Eternal. I very much prefer the hub level of Dimension of the Machine. The candles and orange lighting offered a better atmosphere. Due to tech limitations some levels have loading screens in between zones and this creates a design challenge. By intuition a player looks for a key, button or lever to activate or unlock something within the same zone they are cur...")
 - 02:14, 17 October 2025 Wikiadmin talk contribs created page Inside (Created page with "It's as brilliant as Limbo. But 3D and colors brought some freshness to it. They added some more mechanics and the ability to swim. In a way the last part made me remind of Portal, due to the environment showing how you are inside chambers and you seem to be the test subject. The character wearing a red outfit over a colorless background made me remember the movie "The Schindler List". The parts where the character acts as a robot made me remember the movie "Modern Time...")
 - 02:14, 17 October 2025 Wikiadmin talk contribs created page Mirror's Edge (Created page with "It's an innovative game plagued by bad level design. Also, this game is unplayable if you are color blind. The good about this game is the environment art. They created environments which are both believable and suit the gameplay by offering many opportunities to jump, wall jump, wall run, climb up and down and so on. The bad about this game is that level design leaves the path to follow hidden away from the player's view. This is a game of momentum and you are expected...")
 - 02:13, 17 October 2025 Wikiadmin talk contribs created page Amnesia: The Dark Descent (Created page with "This game is pretty successful in creating tension by means of the unknown. The game never explains what the shadow is and what are the organic tissue that spread over the level when you complete some objective. Many times I had a jump scare moment caused by myself when I opened a door, it slammed on my face and I thought that there was someone on the other side. I was carrying a box and accidentally knocked off a glass bottle, which shattered and the sound startled me....")
 - 02:13, 17 October 2025 Wikiadmin talk contribs created page Prey (2017) (Created page with "This game is a huge design lesson. In comparison to Bioshock it's slower and more tactical. Bioshock had more action packed in. In terms of plot I'd say that Bioshock is a bit deeper. The level design is intrincate, with a strong bond between art and design. I imagine how hard it is to make sure that every piece works. This game is designed around problem solving and for every problem there are multiple solutions. You can choose different skills and different approaches....")
 - 02:12, 17 October 2025 Wikiadmin talk contribs created page Crysis 2 Remastered (Created page with "It's better than Crysis, but still a flawed game. The lighting department is where Crysis excels. Really breathtaking. They hired Hans Zimmer to compose the soundtrack and parts of it sound similar to Superman Man of Steel. The environment art is beautiful. They made a remarkable interpretation of New York. I'd compare it to Max Payne. Remedy made NY dark, dirty and it perfectly matches the plot. NY in Crysis 2 is big, daylight and offers one of the best graphics of all...")
 - 02:11, 17 October 2025 Wikiadmin talk contribs created page Crysis 3 Remastered (Created page with "Crysis has a plot that doesn't make much sense at all. It's a very weak plot in all the Crysis games. The best part of Crysis is surely the lighting department and the environment art. The textures, lights, theme. They had very good artists to make it. For the last Crysis they at least improved on voice acting, properly sync subtitles, properly encoded cinematic videos, a decent soundtrack. There are many many details that confuses players. For ex: in Crysis 2 the thre...")
 - 02:10, 17 October 2025 Wikiadmin talk contribs created page Red Faction II (Created page with "Pretty bad game, full of flaws. I played it out of curiosity. I remember playing Red Faction at a cousin's computer but never made it to the end. I was expecting RF2 to be better but that's not the case. This game is a showcase of destruction physics. Other FPS didn't have GeoMod. The design of this game is flawed. The AI is bad. Weapons with long reload times. Slow life regen that would make the regen in Halo feel like a rocket. Bad level design. The best part of it wa...")
 - 02:09, 17 October 2025 Wikiadmin talk contribs created page Halo 2 (Created page with "They clearly learned from Halo CE. The design of Halo 2 improves in every way over the first game. Better actors, better art, better level design, better gameplay. Fantastic soundtrack. I loved the fact that you could see the same story from two perspectives. MC and The Arbiter. I loved the characters. I felt deep sadness for Thel Vadamee. He is ashamed and then goes on a suicidal quest that will end with redemption and revenge in Halo 3. In Halo CE they clearly didn't...")
 - 02:09, 17 October 2025 Wikiadmin talk contribs created page The Thing (Created page with "I played with the HD mod. A rating of about 7. I wouldn’t give it more because there are things in this game that don’t deserve an 8. It’s a good game, but I noticed some aspects that lower the score. I wouldn't call this an awesome game. It’s good, but I liked the story of F.E.A.R. better. The parts that scared me the most were in the middle of the snowstorm. I was terrified of freezing to death, getting lost, and a huge monster appearing out of nowhere. Indoor...")
 - 02:04, 17 October 2025 Wikiadmin talk contribs created page American McGee's Alice (Created page with "I played it out of pure curiosity because I remember seeing the game's box in a store decades ago. The image of Alice with blood was striking. I played with the HD textures mod. The music is good, but it repeats a lot. There's not much variety. One of the tracks has a sound that reminded me of the ringtone from the Japanese horror movie "One Missed Call." Another has a clock tower bell sound that reminds me of something, maybe FFVIII, but I can't remember what. Overall,...")
 - 02:02, 17 October 2025 Wikiadmin talk contribs created page Duke Nukem 3D: 20th Anniversary World Tour (Created page with "It's better than Forever and better than the original Duke Nukem 3D. I played the 5th episode and skipped the rest because I already know them. This fifth episode is too hard. The difficulty is somewhat exaggerated, and because of that, there are a lot more atomic health and medkits than in the original Duke. The recorded completion times for each level are too fast. It took me much more than half an hour on each level. It shows 5 minutes recorded. What?? I didn't find...")
 - 02:00, 17 October 2025 Wikiadmin talk contribs created page Tomb Raider: Definitive Edition (Created page with "Epic gave away the trilogy for free years ago. I decided to play it. The only downside for me is the "hollywood-esque" script writing with heroic deaths and the falls from great heights that are completely impossible in real life. Everything else is great, excellent. The environment art, the level design, the soundtrack, the voices, the character development. They nailed the stealth, progression, upgrades, skills, difficulty. The game captured the survivor experience ju...")
 - 01:56, 17 October 2025 Wikiadmin talk contribs created page Rage 2 (Created page with "I think that this game's score is somewhere between 6 and 7. Epic gave the base game for free years ago and I decided to try it out. I played the DLC a long time after, downloading it with torrent, but the DLC is completely skippable and you won't miss anything important. This game is okay. It has its fun part and good moments, but ultimately, it's not great. I didn't bother completing every single achievement or cleaning up all the areas. You also don't have to have to...")
 - 01:52, 17 October 2025 Wikiadmin talk contribs created page File:Rage2 terrain2.jpg (Uploaded with SimpleBatchUpload)
 - 01:52, 17 October 2025 Wikiadmin talk contribs uploaded File:Rage2 terrain2.jpg (Uploaded with SimpleBatchUpload)
 - 01:52, 17 October 2025 Wikiadmin talk contribs created page File:Rage2 terrain.jpg (Uploaded with SimpleBatchUpload)
 - 01:52, 17 October 2025 Wikiadmin talk contribs uploaded File:Rage2 terrain.jpg (Uploaded with SimpleBatchUpload)
 - 01:52, 17 October 2025 Wikiadmin talk contribs created page File:Rage terrain2.jpg (Uploaded with SimpleBatchUpload)
 - 01:52, 17 October 2025 Wikiadmin talk contribs created page File:Rage terrain1.jpg (Uploaded with SimpleBatchUpload)
 - 01:52, 17 October 2025 Wikiadmin talk contribs uploaded File:Rage terrain2.jpg (Uploaded with SimpleBatchUpload)
 - 01:52, 17 October 2025 Wikiadmin talk contribs uploaded File:Rage terrain1.jpg (Uploaded with SimpleBatchUpload)
 - 00:57, 17 October 2025 Wikiadmin talk contribs created page Quake: Episode 5 - Dimension of the Past (Created page with "7.5/10, maybe 8. I played on easy mode. I didn't want a hard challenge and this expansion is already hard even on easy. Moreover, after beating some hard games in the past weeks, I was showing signs of exhaustion. Lucky me I didn't play on hard, otherwise I'd be using cheats or would had already dropped it hahaha. The level design is much more modern than the original quake. It has that old-fashioned concept of finding keys to progress. But they used circular level desi...")
 - 00:56, 17 October 2025 Wikiadmin talk contribs created page Quake: Episode 6 - Dimension of the Machine (Created page with "The levels are quite lengthy and large, much more than ''Dimension of the Past''. But they have a more modern design and new textures. They break away from the previous brown dungeon-like style. However, it still feels like Quake. No characters, NPCs, dialogues, or cutscenes. Just find the key and progress to the next area as always. I'd say that they compare very well to the classic Tomb Raider games with so much to discover, challenges to face, buttons to activate, etc...")
 - 00:54, 17 October 2025 Wikiadmin talk contribs created page Lost Planet: Extreme Condition (Created page with "I didn't like it much. I know that players from the time it was released loved it. I played it and I'd say it's like a shoot em up game in the form of a third person shooter. The concept is more or less similar. At the end of each level there is a huge boss, much like R-Type for instance. The controls are terrible. The time it takes for the char to get up after being knocked down is horrendous. The concept of having to recharge to not die reminds me of Arcade machines. I...")
 - 00:53, 17 October 2025 Wikiadmin talk contribs created page Togges (Created page with "I finished with 87% completion. There are puzzles that I don't know how to solve and there is no walkthrough anywhere. In the beginning I was amazed by the colorful presentation, the happiness, the theme, the soundtrack, the joy of the togges. However, over time I've found out that the camera is the biggest offender in this game. The level design seems to have failed to accommodate the camera and there is lack of space for it to move around. In some places the camera's...")
 - 00:53, 17 October 2025 Wikiadmin talk contribs created page Crysis Remastered (Created page with "This game is nothing more than a showcase of tech. Almost a playable techdemo. I played it out of curiosity. I felt like Crytek was trying to make their own Halo killer game. They created a story that combines north koreans with aliens. The environments combine Lost, The Day After Tomorrow, Predator, Independance Day and Battleship. Nothing in the story has its origins explained. You don't know where the nanosuit came from or the aliens themselves. Poor design everywher...")
 - 00:52, 17 October 2025 Wikiadmin talk contribs created page Rage 2: Rise of the Ghosts (Created page with "This is the worst commercial, paid DLC I've ever played. The art direction is worse than in Rage 2. In turn, Rage 2 was worse than Rage. The geography of the island where the DLC takes place is horrible. No care taken to build a believable terrain, buildings, roads, vegetation or anything in it. Trees planted on top of buildings. The buildings themselves are placed out of the blue and have half built emergency stairs outside. There is no sense of decaying structures, bu...")
 - 00:51, 17 October 2025 Wikiadmin talk contribs created page Gears of War (Created page with "I'd say that depending on how you view it, it's between 7 and 9. It's a great game, but it's also full of flaws that you'll notice if you compare it to games that came after it. It can't be helped, sometimes a game is exploring a new genre and because it's the first there ought to be flaws and some things won't age well. I didn't had the opportunity to play this game when it was new. I only played it in 2024. It was also my first time playing a third person shooter that...")
 - 00:50, 17 October 2025 Wikiadmin talk contribs created page R-Type Final 2 (Created page with "I played this till the second boss. Abandoned it. This game is short and can be completed in one hour, but the design of it is so lame that I couldn't continue. The team who made this game clearly has no experience at all in making shoot em up games. According to wikipedia the studio behind this game has members from the original studio that developed the previous R-Type Final game. Well, this game clearly lacked proper direction because it feels so amateurish. The leve...")
 - 00:50, 17 October 2025 Wikiadmin talk contribs created page Gears of War 2 (Created page with "I played this using emulator because I never owned an xbox 360 and never went to somebody else's home with an xbox 360 to play it. Gears of War 2 retains the same gameplay and art of the first. Same soundtrack style. Same direction. The story has more details and more dramatic elements. They deepened the character development. This game pushed the limits of the xbox 360's hardware. In short, they went for grandiosity with dramatic moments. I really felt riding some boat...")
 - 00:49, 17 October 2025 Wikiadmin talk contribs created page Gears of War 3 (Created page with "I played it using emulator because I don't have an xbox 360. I'd say that Gears of War 3 picks up the best from Gears 1 and 2. In comparison to the previous title in the series I'd say that the previous was smoother. Gears 3 didn't feel it had the same smooth transitions between acts and levels as in Gears 2. To better explain why I consider Gears of War 2 a bit better in some aspects I'd begin by saying that in Gears 2 they made the experience smoother. The transitions...")
 - 00:46, 17 October 2025 Wikiadmin talk contribs created page File:Gears-2.jpg
 - 00:46, 17 October 2025 Wikiadmin talk contribs uploaded File:Gears-2.jpg
 - 00:41, 17 October 2025 Wikiadmin talk contribs created page File:Fear2.jpg
 - 00:41, 17 October 2025 Wikiadmin talk contribs uploaded File:Fear2.jpg
 - 23:53, 16 October 2025 Wikiadmin talk contribs created page Halo Reach (Created page with "It's a good game, but the high scores out there calling this a masterpiece seem to be overrated. From all the segments, the one near the end when you have to defend the doors of the laboratory was the highest ranked one for me. I think that the developers were tired after making Halo CE, 2, 3 and ODST. According to their contract, one more Halo game was required and for the last one they pushed in directions that they didn't in the previous games. I loved the soundtrack...")
 - 23:52, 16 October 2025 Wikiadmin talk contribs created page Halo 3 (Created page with "One of the biggest musical scores of all time. Legendary and the only game that I played in the legendary difficulty. For me Halo is Microsoft's version of Star Wars. It combines great characters, actors, setting, soundtrack and gameplay. The design of the Ark is beautiful and much more enticing the Death Star that is just a sphere. The gameplay clearly evolved from Halo 2. The pink needles gun can no longer be dual wielded. It was overpowered to do that in Halo 2. New...")
 - 23:51, 16 October 2025 Wikiadmin talk contribs created page Halo 3: ODST (Created page with "It's worse than Reach. The NPCs can climb up boxes but you can't. It's very disappointing. No armor or shield. The health items are so small that it's hard to spot them. They tried to make a more story driven game, with a much slower pace. I appreciated the soothing jazz / blues music that plays in the city and the atmosphere of mystery. Somehow it reminds me of some tune from Parasite Eve, some flashback scene from FFVII and some anime. The story takes place in the mid...")
 - 23:51, 16 October 2025 Wikiadmin talk contribs created page Gears of War 4 (Created page with "The direction clearly has a different target audience. For starters, an all new cast of younger characters. I didn't like the jokes, the dialogues, the plot, the progression. The soundtrack lost the grandiosity of the previous games. They captured the essence of Gears of War and tried to bring in the new. New characters, new dynamics, new enemies, new locations. It has better graphics to take advantage of the better hardware, but why drop the desaturated aspect of it? M...")
 - 23:49, 16 October 2025 Wikiadmin talk contribs created page Red Faction: Guerrilha Re-Mars-tered (Created page with "I believe that whoever made this game also made Rage 2. It's almost the same game. Even the villain has the same face. Both games are so similar that it's almost as if the same developers made them. Rage 2 feels very different from the first Rage and after playing Red Faction Guerrilha I understood why. The last mission of both games is pretty much the same, except that Red Faction Guerrilha doesn't have giant mutants. Also, no super powers in Red Faction Guerrilha. comp...")
 - 23:47, 16 October 2025 Wikiadmin talk contribs created page Prince of Persia: The Sands of Time (Created page with "If you want to learn to design a platform game with traps. Play Prince of Persia. It's one of the most successful transitions from 2D to 3D of all time. The mechanic to reverse time is one of the most fun mechanics ever created. The level design is excellent. They did all that to run on the PS2 with 32MB of RAM. My computer has one thousand times more RAM than a PS2. To explain why I didn't give a higher score. It's because this game was too hard and the camera added to...")
 - 23:46, 16 October 2025 Wikiadmin talk contribs created page Max Payne 2: Mona the Assassin (Created page with "It's the worst mod that I've ever played. I read the title and thought it was an official expansion to Max Payne 2. One of the developers was one of the designers in Max Payne 2. I had high expectations which were all severely frustrated. Awful level design and combat design. The scale of the environment is all wrong, including stretched textures. The story is about Mona being hired to assassin one character. The scale of everything is wrong. The buildings and everythin...")
 - 23:45, 16 October 2025 Wikiadmin talk contribs created page Killzone 2 (Created page with "I played this on emulator out of curiosity because it was one of the big PS3 titles that showcased the power of the console. Comparing it to Resistance 2 I felt that Killzone 2 was more cinematic and more grandiose. In Resistance 2 you can only carry two weapons. In Killzone 2 there is only one weapon and the pistol with infinite ammo to prevent you from being defenseless. They adopted some common modern principles such as having many different objectives. Plant bombs,...")
 - 23:45, 16 October 2025 Wikiadmin talk contribs created page Prince of Persia: Warrior Within (Created page with "They improved the combat system in comparison to the previous game. It's much better and more fluid this time around. The game is also much larger and longer. The length of this game is precisely why I dislike it a bit. On one hand they pushed the limits of the PS2's hardware. One the other hand they made this game quite exhausting. Better HUD, more powers, more combat tricks. The plot bears some resemblance to '''"Back to the future 2"''' because you see yourself from a...")
 - 23:44, 16 October 2025 Wikiadmin talk contribs created page Portal (Created page with "I wouldn't rate this game under 9. I gave it 10 but there are different opinions and I am, myself, unsure about a 10. If you want to learn game design and puzzle design, do play Portal and listen to all the developer commentary. It's a big lesson. Compared to Limbo I felt more challenged by Limbo than by Portal. Even though Portal is 3D, Limbo had harder to solve puzzles. The voice acting of Glados is just fantastic. It's amazing how they've done a character that is not...")