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24 October 2025

  • 03:0803:08, 24 October 2025 The biggest lies I've heard during my career (hist | edit) [23,478 bytes] Wikiadmin (talk | contribs) (Created page with "<center><youtube>https://www.youtube.com/watch?v=ml2nEOsBe0Q</youtube></center> <center>(portuguese only)</center> Dr. Ana Beatriz Barbosa is a famous brazilian psychiatrist. There are many psychologists and other doctors who criticize her because she spreads misinformation. She is a psychiatrist and she does have knowledge about many disorders and behaviors. However, she was accused of plagiarism and this made me rethink my opinion about her. Nowadays she has stopped p...")

23 October 2025

  • 20:4020:40, 23 October 2025 Childhood suicide (hist | edit) [2,235 bytes] Wikiadmin (talk | contribs) (Created page with "<center><youtube>https://www.youtube.com/watch?v=S8FGzsFLCm0</youtube></center> This subject is complex and sensitive. What Jason tells is that he disregarded the early signs and didn't pay much attention to mental health in his family, as a consequence, his younger son committed suicide. I don't have enough wisdom to discuss this in depth. What Jason tells is that he regrets the image of a "super hero dad" that he tried adopt in his family. For him, being a "super hero...")
  • 03:0203:02, 23 October 2025 Missão de vida (hist | edit) [9,608 bytes] Wikiadmin (talk | contribs) (Created page with "<html><div style="float:left; padding-right: 1em; width: 350px; clear:all;"><blockquote class="instagram-media" data-instgrm-captioned data-instgrm-permalink="https://www.instagram.com/reel/DLV_5e9Oyq_/?utm_source=ig_embed&utm_campaign=loading" data-instgrm-version="14" style=" background:#FFF; border:0; border-radius:3px; box-shadow:0 0 1px 0 rgba(0,0,0,0.5),0 1px 10px 0 rgba(0,0,0,0.15); margin: 1px; max-width:540px; min-width:326px; padding:0; width:99.375%; width...")
  • 03:0103:01, 23 October 2025 Detroit: Torne-se humano. O que esse jogo nos fazer refletir? (hist | edit) [1,828 bytes] Wikiadmin (talk | contribs) (Created page with "<center>720px</center> '''“Esquecer quem você é, para se tornar o que outra pessoa precisa… Talvez isso seja o que significar estar vivo.”''' Eu devo dizer que a minha experiência com este jogo foi muito impactada por tudo que aprendi sobre transtornos de personalidade. Eu diria que o meu conhecimento sobre este tipo de transtorno me ajudou a ver os personagens em Detroit com mais profundidade, para além da superfície. Em...")
  • 02:5902:59, 23 October 2025 Educação cívica e sociedade (hist | edit) [10,084 bytes] Wikiadmin (talk | contribs) (Created page with "<html><div style="float:left; width: 400px; padding-right: 1em; clear:all;"><blockquote class="instagram-media" data-instgrm-captioned data-instgrm-permalink="https://www.instagram.com/reel/DNMdN4aOD9N/?utm_source=ig_embed&utm_campaign=loading" data-instgrm-version="14" style=" background:#FFF; border:0; border-radius:3px; box-shadow:0 0 1px 0 rgba(0,0,0,0.5),0 1px 10px 0 rgba(0,0,0,0.15); margin: 1px; max-width:540px; min-width:326px; padding:0; width:99.375%; width...")
  • 02:2802:28, 23 October 2025 Você está perdido e sem rumo na vida? (hist | edit) [9,301 bytes] Wikiadmin (talk | contribs) (Created page with "<html><div style="float:left; padding-right: 1em; width: 350px;"><blockquote class="instagram-media" data-instgrm-captioned data-instgrm-permalink="https://www.instagram.com/reel/DLV_5e9Oyq_/?utm_source=ig_embed&utm_campaign=loading" data-instgrm-version="14" style=" background:#FFF; border:0; border-radius:3px; box-shadow:0 0 1px 0 rgba(0,0,0,0.5),0 1px 10px 0 rgba(0,0,0,0.15); margin: 1px; max-width:540px; min-width:326px; padding:0; width:99.375%; width:-webkit-ca...")
  • 02:0102:01, 23 October 2025 A change of heart? (hist | edit) [6,511 bytes] Wikiadmin (talk | contribs) (Created page with "In 2024 I joined the ''"beat 52 games"'' challenge. I forced myself to play games that I didn't like. Better say, finish games that I wasn't liking to avoid confusion. I wrote reviews and some of them are extra long for each game. Some comments here and there were along the lines of ''"I loved game X"'' (I rated that game X with a low score) or ''"Is there a game that you enjoy, because you criticize just about every game"''. Years before the ''“52 games challenge”'...")
  • 01:3501:35, 23 October 2025 Detroit: Become Human. What can this game make us reflect upon? (hist | edit) [1,705 bytes] Wikiadmin (talk | contribs) (Created page with "'''"Forgetting who you are, to become what someone needs you to be... Maybe that's what it means to be alive."''' I must say that my experience with this game was severely impacted by everything I learned about personality disorders. I'd say that my knowledge about these disorders helped me see the characters in Detroit beyond the surface level. The above quote in particular is one of the key features of borderline personality disorder. I guess, whoever wrote this line...")
  • 01:2601:26, 23 October 2025 Mission in Life (hist | edit) [10,455 bytes] Wikiadmin (talk | contribs) (Created page with "<html><div style="float:left; width:350px; padding-right: 1em;"><blockquote class="instagram-media" data-instgrm-captioned data-instgrm-permalink="https://www.instagram.com/reel/DLV_5e9Oyq_/?utm_source=ig_embed&utm_campaign=loading" data-instgrm-version="14" style=" background:#FFF; border:0; border-radius:3px; box-shadow:0 0 1px 0 rgba(0,0,0,0.5),0 1px 10px 0 rgba(0,0,0,0.15); margin: 1px; max-width:540px; min-width:326px; padding:0; width:99.375%; width:-webkit-cal...")

22 October 2025

  • 22:5122:51, 22 October 2025 Are you lost in life? (hist | edit) [10,386 bytes] Wikiadmin (talk | contribs) (Created page with "<html><blockquote class="instagram-media" data-instgrm-captioned data-instgrm-permalink="https://www.instagram.com/reel/DLV_5e9Oyq_/?utm_source=ig_embed&utm_campaign=loading" data-instgrm-version="14" style=" background:#FFF; border:0; border-radius:3px; box-shadow:0 0 1px 0 rgba(0,0,0,0.5),0 1px 10px 0 rgba(0,0,0,0.15); margin: 1px; max-width:540px; min-width:326px; padding:0; width:99.375%; width:-webkit-calc(100% - 2px); width:calc(100% - 2px);"><div style="paddin...")
  • 17:4917:49, 22 October 2025 Principal (hist | edit) [1,450 bytes] Wikiadmin (talk | contribs) (Created page with "<strong>Este site é temporário. Até decidir como fazer um site com um framework para tal e aprender a usá-lo vou deixar assim. Este wiki e o de ciências exatas não estão compartilhando o mesmo banco de dados.</strong> Eu adicionei propagandas numa tentativa de ganhar o mínimo para pagar o custo do domínio. * Minha conta no bluesky: https://bsky.app/profile/icecrystal1.bsky.social * Minha conta no X: https://x.com/icecrystal0012 * Minha conta no DeviantArt: htt...")

21 October 2025

  • 22:3522:35, 21 October 2025 Control (hist | edit) [8,728 bytes] Wikiadmin (talk | contribs) (Created page with "Epic gave it for free years ago. I decided to play it. I'd rate it between 7 and 8 because it's a good experience, but also full of things that hinder that same experience. I can't say anything about the DLC because the version Epic gave doesn't have the DLC included. It's very much using the same core of Alan Wake. It has empty places, darkness, some terror, some thriller, supernatural entities and powers, photorealistic graphics. Except that Control is designed to be a...")

20 October 2025

  • 02:5002:50, 20 October 2025 Metro Exodus: Sam's Story (hist | edit) [4,102 bytes] Wikiadmin (talk | contribs) (Created page with "I very much appreciate how the DLC has broken some traditions that were borrowed from Half-Life 2. The biggest tradition that was broken is that the protagonist is no longer silent. The simple line ''"this don't wont open"'' or ''"let's get back to the base"'' helps the player to understand what is happening and where to go. Without voice acting, without a list of goals or without NPCs giving you instructions, the player has to memorize things or write them down for the...")
  • 02:4502:45, 20 October 2025 Metro Exodus (hist | edit) [7,595 bytes] Wikiadmin (talk | contribs) (Created page with "Many players disliked the move from the tunnels and darkness from the previous installments to the new, open landscape of Exodus. I am one of them. I don't know if this was caused by the move to a different publisher, but I didn't like this game. They seemingly have transformed Metro Exodus into a competitor of Far Cry. In the beginning I was following a guide to get the best ending, but after the first moral point I just gave up and used a trainer to rush to the end. Th...")
  • 02:4302:43, 20 October 2025 Metro Exodus: The Two Colonels (hist | edit) [1,970 bytes] Wikiadmin (talk | contribs) (Created page with "This is a very short story and I rate it lower than the other, much larger DLC, Sam's Story. We are back to the tunnels, closed spaces and darkness. It has horror elements, but there is almost no terror at all. Except for some sparse scary jumps. The first sees the return of that same organic tissue seen at the end of Exodus, similar to D6 in Metro 2033. It didn't felt scary at all. All you do is fight some worms with a flame thrower, the only available weapon. The craf...")
  • 02:4202:42, 20 October 2025 Duke Nukem Forever: The Doctor Who Cloned Me (hist | edit) [2,271 bytes] Wikiadmin (talk | contribs) (Created page with "On the bright side the DLC did improve upon the base game in some aspects, even if by a tiny margin. They clearly tried to make better scripted events, better level design, better environment art, better encounters, better story telling. Right when Duke Nukem enters the secret facility where the clones are made you can see that they placed crates and made the level more meaningful and with properly aligned textures, which also convey a better direction of art, level desi...")

17 October 2025

  • 02:5202:52, 17 October 2025 Resistance 3 (hist | edit) [2,172 bytes] Wikiadmin (talk | contribs) (Created page with "I noticed how Resistance evolved from the first to the third game of the series. Better graphics, better mechanics, better storyline, better gameplay. I think that they reached the limits of the PS3's hardware. I liked the weapons XP system. You gain XP by killing with it and after a certain amount you gain a new level in that weapon. Better than what Wolfenstein did with achievements "kill 20, 30 headshots, 10 grenades, etc". The level design is better than the previou...")
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